๐ป Computers and the ๐ internet are full of technical words, or "jargons," that can sound confusing. Letโs break them down with simple explanations and everyday examples so even a ๐ง๐ง 10-12-year-old can understand them!
Layer 1: Basics of Communication
1. HTTP (Hypertext Transfer Protocol)
๐ฌ Imagine you are sending a โ๏ธ letter to a friend. HTTP is like the mailman ๐ถ who delivers your letter (a web request) to the ๐ website and brings back the reply (the webpage). Itโs a protocol ๐, or set of rules, that helps ๐ฅ๏ธ computers talk to each other over the internet.
2. Stateless Protocol
HTTP is a stateless protocol. This means it doesnโt remember anything about you between requests. For example, if you ask a ๐ website for a page, it delivers it and forgets you. Itโs like going to a ๐ฌ shop, buying something, and the shopkeeper forgets you as soon as you leave.
3. Protocols
Protocols are like languages ๐ฃ๏ธ that computers use to communicate. Just like people use English or Hindi to talk, ๐ฅ๏ธ computers use protocols like HTTP, FTP, and TCP/IP.
4. Session
A session is like a conversation ๐ฌ between you and a website. While HTTP doesnโt remember you, websites create sessions to keep track of what youโre doing. For example, when you log into a ๐ฎ game and play for an hour, thatโs a session.
Layer 2: Data Transfer and Organization
5. HTTP Headers
Headers are like the address and details written on an โ๏ธ envelope. They provide extra information, like:
Client Information: Details about the ๐ฅ๏ธ device or ๐ browser making the request.
Date and Time: When the request was made.
Cookies ๐ช: Small pieces of data stored by the website to remember things like your preferences or login status.
6. Request-Response Model
The internet works like a question-and-answer game ๐ฒ. You (the user) make a request (โShow me this webpageโ), and the ๐ website sends back a response (โHereโs the pageโ). This is called the request-response model.
Types of Requests:
GET ๐จ: Asking for data, like a webpage or ๐ท image.
POST ๐ค: Sending data, like a form or login information.
Response Codes:
200 โ : Success, the page is available.
404 โ: Page not found.
500 โ ๏ธ: Server error.
7. HTTP/2
HTTP/2 is a newer, faster version of HTTP. It brings features like:
Compression ๐ฆ: Reducing the size of data to speed things up.
Multiplexing ๐: Sending multiple requests at the same time without waiting for one to finish.
Encryption ๐: Ensuring data is secure while being sent.
Imagine the mailman ๐ถ delivering multiple letters ๐๐ at once (multiplexing) in smaller envelopes (compression) while keeping them in a locked bag ๐ (encryption).
Layer 3: Identifying and Connecting Devices
8. User Agent
The user agent is like your internet representative ๐ต๏ธ. It tells ๐ websites what kind of ๐ฅ๏ธ device and browser you are using. For example, it might say, โIโm a Chrome browser on an iPhone ๐ฑ.โ
9. TCP (Transmission Control Protocol)
TCP ensures that messages sent over the internet arrive safely and in the correct order. Itโs like a ๐งโ๐ซ teacher checking that everyoneโs ๐ homework is complete and in the right order.
10. FTP (File Transfer Protocol)
FTP is like a delivery truck ๐ for files. It helps you send or receive files ๐ between your ๐ฅ๏ธ computer and another. For example, uploading photos ๐ผ๏ธ to a server uses FTP.
11. IP (Internet Protocol)
An IP address is like your ๐ฅ๏ธ computerโs home ๐ address. Just like you need an address to send a letter โ๏ธ, computers need IP addresses to send and receive data.
12. URL (Uniform Resource Locator)
A URL is like a street ๐ฃ๏ธ address for a webpage. For example, "https://www.example.com" is the address you type in to visit a website.
13. DNS (Domain Name System)
DNS is like a ๐ phonebook for the internet. It translates a ๐ websiteโs name (like www.google.com) into its IP address so your ๐ฅ๏ธ computer can find it.
Layer 4: Data Structure and Optimization
14. Header and Payload
When data is sent over the internet, itโs like a package ๐ฆ.
Header ๐ท๏ธ: The label on the package, explaining who itโs for and whatโs inside.
Payload ๐: The actual item inside the package (like a toy or book).
15. Cache
Cache is like a ๐ backpack where your ๐ฅ๏ธ computer saves things it might need later. For example, when you visit a ๐ website, your computer saves some data so the site loads faster the next time.
Simple Scenario to Tie It All Together
Imagine youโre hungry ๐ and want to order pizza online. Hereโs how these jargons fit in:
You type the pizza websiteโs URL into your ๐ browser. DNS finds the websiteโs IP address for you.
Your browser sends an HTTP request ๐ฌ to the websiteโs server.
The server looks at the headers ๐ท๏ธ to see what kind of request it is and what device youโre using (user agent ๐ต๏ธ).
The server sends back a response with the menu ๐ (the payload ๐).
- The response code is 200 โ (success).
You select a ๐ pizza and place an order. This creates a session ๐ฌ to keep track of your order.
The ๐ website uses TCP ๐ to ensure your order details reach the server correctly.
The server might save some data in your cache ๐ to make the website load faster next time.
By understanding these jargons and how they work in simple scenarios, youโll see how the ๐ internet works behind the scenes. Itโs not so complicated after all, right? ๐